# re : Updating pymel with pre-loaded plugins: invertShape, mayaHIK, GamePipeline, curveWarp, CloudImportExport, tiffFloatReader, MASH, poseInterpolator, ATFPlugin, hairPhysicalShader, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, gameFb圎xporter, VectorRender, OpenEXRLoader, lookdevKit, Unfold3D, Type, mayaCharacterization, modelingToolkit, deformerEvaluator, renderSetup, GPUBuiltInDeformer, fbxmaya evalDeferred 'shaderBallRendererMenuUpdate' Warning: file: /Users/peter.day/Library/Preferences/Autodesk/maya/2018/prefs/l line 6: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. Warning: file: /Users/peter.day/Library/Preferences/Autodesk/maya/2018/prefs/l line 5: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. Warning: file: /Users/peter.day/Library/Preferences/Autodesk/maya/2018/prefs/l line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. Warning: file: /Applications/Autodesk/maya2018/plug-ins/xgen/scripts/l line 78: Couldn't source l // Error: file: /Applications/Autodesk/maya2018/plug-ins/xgen/scripts/l line 58: Cannot find procedure 'xgmToolManagerRegisterTool'.
#AUTODESK MAYA 2017 INSTALLATION FAILED INSTALL#
When trying to install the PlugIn with Maya2018 for Mac, after confirming the dialog that suggests to install the dependencies, he gets an error. Hello customer reports exactly the same issue than the one Petewday experiences. Is there anything I could be doing wrong? I have followed the steps from guide. Error: file: /Applications/Autodesk/maya2018/Maya.app/Contents/scripts/others/l line 905: (AzureBatch) // Warning: file: /Applications/Autodesk/maya2018/Maya.app/Contents/scripts/others/l line 905: Failed to call script initialize function //
Error: file: /Applications/Autodesk/maya2018/Maya.app/Contents/scripts/others/l line 905: RuntimeError: file /Users/richard.todd/Downloads/azure_batch_maya/plug-in/AzureBatch.py line 457: Failed to install pip // Applications/Autodesk/maya2018/Maya.app/Contents/bin/./Frameworks/amework/Versions/Current/Resources/Python.app/Contents/MacOS/Python: can't open file '/Users/richard.todd/Desktop/azure_batch_maya/scripts/tools/install_pip.py': No such file or directory I have tested it on 2 machines this morning and get pretty much the same error: Thanks for letting me not about the updated plugin. Error: file: C:/Program Files/Autodesk/Maya2016/scripts/others/l line 781: (AzureBatch) // Warning: file: C:/Program Files/Autodesk/Maya2016/scripts/others/l line 781: Failed to call script initialize function // Error: file: C:/Program Files/Autodesk/Maya2016/scripts/others/l line 781: RuntimeError: file C:/Users/treanop/Documents/maya/scripts/AzureBatch_Maya_Plugin-v0.14.0/azure_batch_maya/plug-in/AzureBatch.py line 461: Failed to install pip // Please install dependencies manually to continue. Unable to load azure-mgmt-batch=4.0.0: No module named Īttempting to install dependencies via Pip.įile "Z:\Treanor_Paul\scripts\AzureBatch_Maya_Plugin-v0.14.0\azure_batch_maya\scripts\tools\install_pip.py", line 30, inįailed to install Pip. Unable to load azure-batch=3.0.0: No module named azure.batch Unable to load azure-storage=0.32.0: No module named azure.storage Unable to load azure-batch-extensions=0.2.0: No module named azure.batch_extensions Unable to load azure-mgmt-storage=1.0.0: No module named Unable to load azure-common=1.1.8: No module named mon Unable to load msrestazure=0.4.11: No module named msrestazure Unable to load futures=3.1.1: No module named concurrent.futures Unable to load pathlib=1.0.1: No module named pathlib mcd.I've been trying to install the plug in but keep getting this error:
#AUTODESK MAYA 2017 INSTALLATION FAILED SOFTWARE#
Autodesk® FBX® Review is a lightweight, standalone software tool for reviewing 3D assets and animations quickly and efficiently.